Design as Topology: U-City

Research output: Chapter in Book/Report/Conference proceedingBook chapterResearchpeer-review

Standard

Design as Topology : U-City. / Ekman, Ulrik.

Media Art and the Urban Environment: Engendering Public Engagement with Urban Ecology. ed. / Francis T. Marchese. New York : Springer, 2015. p. 177-201 (Future City, Vol. 5).

Research output: Chapter in Book/Report/Conference proceedingBook chapterResearchpeer-review

Harvard

Ekman, U 2015, Design as Topology: U-City. in FT Marchese (ed.), Media Art and the Urban Environment: Engendering Public Engagement with Urban Ecology. Springer, New York, Future City, vol. 5, pp. 177-201. https://doi.org/10.1007/978-3-319-15153-3_9

APA

Ekman, U. (2015). Design as Topology: U-City. In F. T. Marchese (Ed.), Media Art and the Urban Environment: Engendering Public Engagement with Urban Ecology (pp. 177-201). Springer. Future City Vol. 5 https://doi.org/10.1007/978-3-319-15153-3_9

Vancouver

Ekman U. Design as Topology: U-City. In Marchese FT, editor, Media Art and the Urban Environment: Engendering Public Engagement with Urban Ecology. New York: Springer. 2015. p. 177-201. (Future City, Vol. 5). https://doi.org/10.1007/978-3-319-15153-3_9

Author

Ekman, Ulrik. / Design as Topology : U-City. Media Art and the Urban Environment: Engendering Public Engagement with Urban Ecology. editor / Francis T. Marchese. New York : Springer, 2015. pp. 177-201 (Future City, Vol. 5).

Bibtex

@inbook{6d07236590234624bb2d184401d14c49,
title = "Design as Topology: U-City",
abstract = "This article discusses the issue of approaching the design of the ubiquitous city as a matter of topology. The general context here is the design of contemporary global urbanity in the form of u-cities, smart cities, or intelligent cities emerging with the second phase of network societies that increasingly develop mixed reality environments with context-aware out-of-the-box computing as well as the soci-ocultural and experiental horizon of a virtually and physically mobile citizenry. Design here must meet an ongoing and exceedingly complex interactivity among environmental, technical, social and personal multiplicities of urban nodes on the move. This chapter focuses on the design of a busy traffic intersection in the South Korean u-city Songdo. Hence, the discussion whether and how Songdo may be approached via design as topology primarily considers the situation, event, and experience in which multiplicities of environmental, technical, and human interactants tend towards gathering and dispersing in a single mixed reality street transport scenario. The need for {\textquoteleft}intelligent{\textquoteright} ad hoc connection, routing, and disconnection of multitudes of humans, technical systems, and environmental entities makes this scenario one of the more crucial design test beds. This article offers a critically comparative discussion of a variety of ontological and epistemological approaches to design as topology, including realist, nominalist, and constructivist efforts in both cultural theory and technical studies. It is demonstrated that design as topology offers significant resources with respect to traits of the u-city such as continuous material and energetic flows, its environmental landscaping of mixed realities, its ongoing virtual and physical infrastructural developments, the folding and unfolding of its architecture, its nodal dynamics, and the relational mobilities at stake. However, this chapter also questions design as topology as an approach when it comes to decisive aspects of urban finitude: citizens{\textquoteright} lived experiences, concretization of urban information and communication technology ICT, and sustainability. ",
keywords = "Faculty of Humanities, mediekunst, by, topologi, {\ae}stetik, kultur, urban, ubiquitous computing, Milj{\o}, Politik, etik, design, u-city, topologi, ubiquitous computing, bystudier, Kulturstudier, intelligent city, Design",
author = "Ulrik Ekman",
year = "2015",
month = may,
day = "15",
doi = "10.1007/978-3-319-15153-3_9",
language = "English",
isbn = "978-3-319-15152-6",
series = "Future City",
publisher = "Springer",
pages = "177--201",
editor = "Marchese, {Francis T.}",
booktitle = "Media Art and the Urban Environment",
address = "Switzerland",

}

RIS

TY - CHAP

T1 - Design as Topology

T2 - U-City

AU - Ekman, Ulrik

PY - 2015/5/15

Y1 - 2015/5/15

N2 - This article discusses the issue of approaching the design of the ubiquitous city as a matter of topology. The general context here is the design of contemporary global urbanity in the form of u-cities, smart cities, or intelligent cities emerging with the second phase of network societies that increasingly develop mixed reality environments with context-aware out-of-the-box computing as well as the soci-ocultural and experiental horizon of a virtually and physically mobile citizenry. Design here must meet an ongoing and exceedingly complex interactivity among environmental, technical, social and personal multiplicities of urban nodes on the move. This chapter focuses on the design of a busy traffic intersection in the South Korean u-city Songdo. Hence, the discussion whether and how Songdo may be approached via design as topology primarily considers the situation, event, and experience in which multiplicities of environmental, technical, and human interactants tend towards gathering and dispersing in a single mixed reality street transport scenario. The need for ‘intelligent’ ad hoc connection, routing, and disconnection of multitudes of humans, technical systems, and environmental entities makes this scenario one of the more crucial design test beds. This article offers a critically comparative discussion of a variety of ontological and epistemological approaches to design as topology, including realist, nominalist, and constructivist efforts in both cultural theory and technical studies. It is demonstrated that design as topology offers significant resources with respect to traits of the u-city such as continuous material and energetic flows, its environmental landscaping of mixed realities, its ongoing virtual and physical infrastructural developments, the folding and unfolding of its architecture, its nodal dynamics, and the relational mobilities at stake. However, this chapter also questions design as topology as an approach when it comes to decisive aspects of urban finitude: citizens’ lived experiences, concretization of urban information and communication technology ICT, and sustainability.

AB - This article discusses the issue of approaching the design of the ubiquitous city as a matter of topology. The general context here is the design of contemporary global urbanity in the form of u-cities, smart cities, or intelligent cities emerging with the second phase of network societies that increasingly develop mixed reality environments with context-aware out-of-the-box computing as well as the soci-ocultural and experiental horizon of a virtually and physically mobile citizenry. Design here must meet an ongoing and exceedingly complex interactivity among environmental, technical, social and personal multiplicities of urban nodes on the move. This chapter focuses on the design of a busy traffic intersection in the South Korean u-city Songdo. Hence, the discussion whether and how Songdo may be approached via design as topology primarily considers the situation, event, and experience in which multiplicities of environmental, technical, and human interactants tend towards gathering and dispersing in a single mixed reality street transport scenario. The need for ‘intelligent’ ad hoc connection, routing, and disconnection of multitudes of humans, technical systems, and environmental entities makes this scenario one of the more crucial design test beds. This article offers a critically comparative discussion of a variety of ontological and epistemological approaches to design as topology, including realist, nominalist, and constructivist efforts in both cultural theory and technical studies. It is demonstrated that design as topology offers significant resources with respect to traits of the u-city such as continuous material and energetic flows, its environmental landscaping of mixed realities, its ongoing virtual and physical infrastructural developments, the folding and unfolding of its architecture, its nodal dynamics, and the relational mobilities at stake. However, this chapter also questions design as topology as an approach when it comes to decisive aspects of urban finitude: citizens’ lived experiences, concretization of urban information and communication technology ICT, and sustainability.

KW - Faculty of Humanities

KW - mediekunst

KW - by

KW - topologi

KW - æstetik

KW - kultur

KW - urban

KW - ubiquitous computing

KW - Miljø

KW - Politik

KW - etik

KW - design

KW - u-city

KW - topologi

KW - ubiquitous computing

KW - bystudier

KW - Kulturstudier

KW - intelligent city

KW - Design

U2 - 10.1007/978-3-319-15153-3_9

DO - 10.1007/978-3-319-15153-3_9

M3 - Book chapter

SN - 978-3-319-15152-6

T3 - Future City

SP - 177

EP - 201

BT - Media Art and the Urban Environment

A2 - Marchese, Francis T.

PB - Springer

CY - New York

ER -

ID: 120796884